Leprecon LPC V3 User's Manual Manual do Utilizador

Consulte online ou descarregue Manual do Utilizador para Painel de controlo Leprecon LPC V3 User's Manual. Leprecon LPC V3 User's Manual User Manual Manual do Utilizador

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LPC Users Manual www.leprecon.com

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LPC 48 / 96 Users Manual Page 10 1.5 Show Storage All show data is stored on internal flash. The internal show can be backed up to an externa

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LPC 48 / 96 Users Manual Page 100 About Cue Timing: Each property (Color, Beam, Position) can have independent fade times set. The specific p

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LPC 48 / 96 Users Manual Page 101 11 Working with Effects Since intelligent fixture programming can be time consuming, LPC contains pre-progra

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LPC 48 / 96 Users Manual Page 102 The main screen for effects looks like this: Note the top line of the screen – Current Stage Effects. Th

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LPC 48 / 96 Users Manual Page 103 11.1 Color effects Color chases are easy to create with LPC Effects. From the Effects screen, click the ‘Co

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LPC 48 / 96 Users Manual Page 104 11.1.1 To create a new Label Chase: • Pick ‘label list’ from the list of new effects. The screen will chang

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LPC 48 / 96 Users Manual Page 105 • Pick color labels from the list of available labels. Clicking on them will move them to the ‘list’ box.

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LPC 48 / 96 Users Manual Page 106

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LPC 48 / 96 Users Manual Page 107 11.1.2 To set the chase rate, click on the ‘parameters’ tab. • ‘Fade Time’ controls the transition from on

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LPC 48 / 96 Users Manual Page 108 11.1.3 Sequencing Click on the ‘Sequence’ tab to get access to the sequencing controls: Sequencing fixture

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LPC 48 / 96 Users Manual Page 109 • Enter the Wait time for the first fixture, and the time between fixtures. • Click on ‘Apply Sequenced

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LPC 48 / 96 Users Manual Page 11 2 Startup 2.1 Connecting to your system 1. Connect the monitor to the Video port. The LPC requires a minim

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LPC 48 / 96 Users Manual Page 110 Now the new effect is in the list of Saved Effects, and is still currently running on stage. Returning to

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LPC 48 / 96 Users Manual Page 111 Recording submasters or cues with an Effect running and fixture intensity up will add the effect to the new

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LPC 48 / 96 Users Manual Page 112 11.2 Beam Effects LPC has two kinds of Beam property effects, Iris Flick and Label Chase. For information on

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LPC 48 / 96 Users Manual Page 113 11.3 Position Effects Movements such as circles, rectangles and random moves are created with LPC Position

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LPC 48 / 96 Users Manual Page 114 of repeating back to start. • Label Chase is a position chase using defined position labels. See the secti

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LPC 48 / 96 Users Manual Page 115 4) Select fixtures to include in the effect. The intensity will set to 100% for these fixtures automatically

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LPC 48 / 96 Users Manual Page 116 6) A simple way to set min and max values for the ballyhoo is to use focus labels as the boundaries. Clickin

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LPC 48 / 96 Users Manual Page 117 9) Once the effect is running correctly, name and save the effect.

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LPC 48 / 96 Users Manual Page 118 12 Wireless DMX option 12.1 Wireless DMX Properties LPC models are available with optional wireless DMX cap

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LPC 48 / 96 Users Manual Page 119 To unlink all receivers from a DMX universe  On the LPC back panel, press and hold the Function button unt

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LPC 48 / 96 Users Manual Page 12 2.3 Boot sequence When booting, LPC software will display a blank screen, then a Leprecon logo. LPC fu

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LPC 48 / 96 Users Manual Page 120 13 Support and Contact Information The latest product information is available from our website: www.Leprecon

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LPC 48 / 96 Users Manual Page 121 14 Glossary of Console Related Terms A.C. In Alternating Current, it is the flow of electricity that reverse

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LPC 48 / 96 Users Manual Page 122 Crossfade A lighting term that refers to a cue which one set of lights increases in intensity while another s

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LPC 48 / 96 Users Manual Page 123 Intensity The brightness of a light usually and is controlled by a dimmer. Load The amount of power required

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LPC 48 / 96 Users Manual Page 124 15 Index Back Cue stack, 53 Blend, 57 Booting up, 13 Bump buttons Add, 35 Solo, 35 Toggle, 35 Channel Capacit

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LPC 48 / 96 Users Manual Page 125 Manual plus subs, 34 Single scene, 34 Two scene, 34 Go, 53 Hold, 53 Linking Wireless DMX, 115 List Cue, 51 Li

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LPC 48 / 96 Users Manual Page 126 Software Updating, 33 Step, 57 Stopwatch Resetting, 14 Setting, 14 Submaster Fade timing, 41 Linking chases,

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LPC 48 / 96 Users Manual Page 13 3 Setup The main setup screen shows the current software versions, and contains submenus for all setup func

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LPC 48 / 96 Users Manual Page 14 3.2 Real Time Clock The Real Time Clock can be used for real time or as a timer. This feature is located at t

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LPC 48 / 96 Users Manual Page 15 Figure 4: Keypad icon Figur

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LPC 48 / 96 Users Manual Page 16 3.5 Creating a Custom Patch. 1. Select the Set up tab; select the Patch tab. 2. The patch list window wil

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LPC 48 / 96 Users Manual Page 17 Figure 6: Patch List Screen 3.6 Edit the Custom Patch The Patch can now be edited in two ways; by Dimmer, o

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LPC 48 / 96 Users Manual Page 18 8. Select Save and Exit to go back to the patch list screen. Figure 7: Patch Edit Screen Note: Multiple di

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LPC 48 / 96 Users Manual Page 19 number will start. 7. The Number of Channels to Map dialog box is where the range of channels will be entered

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LPC 48 / 96 Users Manual Page 2 Publication 28-0721 Document Revision: E 14 Aug 2013 For LPC software versions 3.1.0 and above Copyright

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LPC 48 / 96 Users Manual Page 20 3.8 ArtNet configuration LPC V3 software supports DMX over Ethernet using the ArtNet protocol. ArtNet allows

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LPC 48 / 96 Users Manual Page 21 The Art Net configuration screen has the following features: Network: ArtNet usually is used on a network

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LPC 48 / 96 Users Manual Page 22 For more info regarding ArtNet: An introduction to the ArtNet protocol is available from the Artistic Lic

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LPC 48 / 96 Users Manual Page 23 Tabbed folders Line A through Line D are used to show the state of the DMX universes, and add or remove DMX

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LPC 48 / 96 Users Manual Page 24 Once the dimmer type is selected, drag or simply click on the destination DMX address. Once the fixture is

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LPC 48 / 96 Users Manual Page 25 Dimmers already placed in the DMX Assignment can be moved or re-named later. Simply click on the displayed d

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LPC 48 / 96 Users Manual Page 26 3.10 Control Features Control features are used to send special commands to intelligent fixtures. These comma

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LPC 48 / 96 Users Manual Page 27 The image above shows Lamp ON selected. Click on individual fixtures to send Lamp On commands to those fixtu

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LPC 48 / 96 Users Manual Page 28 3.11 Settings The Settings screen is where one can change the application of the console. The manual fader ope

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LPC 48 / 96 Users Manual Page 29 3.13 DMX Mode The DMX Mode allows the user to have a choice in how the DMX channels are output. The console

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LPC 48 / 96 Users Manual Page 3 Contents INTRODUCTION ...

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LPC 48 / 96 Users Manual Page 30 Figure 10: Littlite® Icon Figure 11: Intensity S

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LPC 48 / 96 Users Manual Page 31 3.17 Defaults The Defaults area is used to set standard cue times for the LPC. This includes default fade tim

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LPC 48 / 96 Users Manual Page 32 3.18 Clear Clear functions are used to erase selected areas or the entire board memory, (See Figure 13). Figu

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LPC 48 / 96 Users Manual Page 33 1. Select the desired dialog box and the on-screen keypad will appear. 2. Enter the Channel number and Level

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LPC 48 / 96 Users Manual Page 34 3.20 Show Backing up and restoring show data can be achieved using an external flash device seen in figure 15.

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LPC 48 / 96 Users Manual Page 35 3. Select Save Show and the Save Show window will open. 4. Select the desired file location for the Show. 5

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LPC 48 / 96 Users Manual Page 36 3.21 Updates Software updates are installed in LPC in the Updates screen, (See figure 17). Files are loaded f

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LPC 48 / 96 Users Manual Page 37 4 Stage View - Manual Channels The LPC allows manual channel control using front panel faders. Channels beyo

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LPC 48 / 96 Users Manual Page 38 virtual channels.Figure 18: Fader Mode 4.2 Bump buttons LPC bump buttons are used to flash a channel or Subma

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LPC 48 / 96 Users Manual Page 39 When a Submaster is turned on with Latch mode, it will fade up and down using Submaster fade times. 4.3 Usin

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LPC 48 / 96 Users Manual Page 4 4 STAGE VIEW - MANUAL CHANNELS ...

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LPC 48 / 96 Users Manual Page 40 4.4 Setting Channels with Video Interface If a touch screen is connected, touch a channel selection to captur

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LPC 48 / 96 Users Manual Page 41 Figure 20: Stage Run Screen 4.5 Incremental Levels The 6 Incremental selectors are located to the r

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LPC 48 / 96 Users Manual Page 42 Increase by 10 Increase by 5 Increase by 1 Decrease by 1 Decrease by 5 Decrease by 10 Figure 21: Inc

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LPC 48 / 96 Users Manual Page 43 Figure 22: Group Screen

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LPC 48 / 96 Users Manual Page 44 5 Submasters 5.1 Submaster Properties The Submaster record screen is used to record channel levels, as well

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LPC 48 / 96 Users Manual Page 45 5.4 Saving Submasters 1. Set channel levels for Submasters using manual faders, video interface, or channel

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LPC 48 / 96 Users Manual Page 46 Submaster 24, that scene will be lost. Predefined groups can be used also to select channels for recording.

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LPC 48 / 96 Users Manual Page 47 5.5 Submaster Playback The Submaster Run screen shows the status of all LPC Submasters. The display at the t

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LPC 48 / 96 Users Manual Page 48 5.6 Submaster Preview LPC uses a Preview function to check and change subs that have already been recorded. T

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LPC 48 / 96 Users Manual Page 49 Figure 28: Submaster Preview Screen 5.7 Quick Looks Six special scenes, called Quick Looks, give fast access

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LPC 48 / 96 Users Manual Page 5 10.1 RECORDING CUES OR SUBMASTERS. ...

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LPC 48 / 96 Users Manual Page 50 Pressing it again will turn it off. Figure 24: Quick Looks Buttons Quick Look channels ARE NOT included when

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LPC 48 / 96 Users Manual Page 51 4. If Cue is selected. • Enter the desired Cue Number in the window. • Save Copy. 5. If Submaster/Quickl

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LPC 48 / 96 Users Manual Page 52 6 Cues 6.1 Cue Properties In the Cue Record screen, properties for the cues to be recorded are shown at the

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LPC 48 / 96 Users Manual Page 53 1. Press the Stack On key. 2. Set channel levels for a cue using manual faders, video interface, or channe

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LPC 48 / 96 Users Manual Page 54 6.3 Cue List From the Cue Record screen, clicking or touching the Cue List control will open the Cue List scr

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LPC 48 / 96 Users Manual Page 55 of the screen shows Stage levels. The two vertical bar graphs show the fade progress of an active fade, (See F

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LPC 48 / 96 Users Manual Page 56 6.6 Cue Properties Cue fades are handled with three front panel buttons:  Go - Starts the fade to the next

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LPC 48 / 96 Users Manual Page 57 If the Hold button is pressed in the middle of a timed fade, the manual crossfader can be used to resume the f

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LPC 48 / 96 Users Manual Page 58 6.8 Cue Override To jump out of sequence to a different cue, use the Override controls, (See Figure 33). 1

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LPC 48 / 96 Users Manual Page 59 screen. 2. All properties of the selected cue will be shown. 3. Channel levels can be adjusted using the s

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LPC 48 / 96 Users Manual Page 6 Introduction The LPC console is perfect for users who desire a simple approach to lighting but require the feat

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LPC 48 / 96 Users Manual Page 60 7 Chase LPC uses Chase patterns to run sequences. Chases can be linked to Cues or Submasters, or selected an

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LPC 48 / 96 Users Manual Page 61 3. Add a Title using the on screen keyboard if desired. 5. Select Save, the message, “Chase Step saved. Patt

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LPC 48 / 96 Users Manual Page 62 7.4 Chase Override The Chase Rate can be changed while in Run Mode. Select Set Chase and the Chase Pattern’s

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LPC 48 / 96 Users Manual Page 63 6. Previous and Next controls will allow more steps to be previewed. 7. Click or touch Exit to leave the p

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LPC 48 / 96 Users Manual Page 64 8 Intelligent Fixture Programming LPC can be used with conventional dimmers, and also with almost any DMX con

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LPC 48 / 96 Users Manual Page 65 8.1 DMX Line Assignment The first step in controlling an intelligent fixture is to add it to the DMX Assignme

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LPC 48 / 96 Users Manual Page 66 This lets the user bring up LED and intelligent fixtures using the front panel faders and channel keys. This m

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LPC 48 / 96 Users Manual Page 67 8.1.1 List View The DMX assignment screen has tabs for each DMX universe. A third tab shows a list of all f

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LPC 48 / 96 Users Manual Page 68 Just as when the fixture was first placed in the DMX assignment, options are shown for start address, fixture

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LPC 48 / 96 Users Manual Page 69 Any changes made to a fixture definition will apply only to fixtures in the current show. If a new show is c

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LPC 48 / 96 Users Manual Page 7 LPC Console Layout Quick Looks Chase Level Master Section Manual Master Numeric Keypad Cue Stac

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LPC 48 / 96 Users Manual Page 70 8.1.3 Creating New Fixture types New fixture types can be created on the LPC. New fixtures are can only be

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LPC 48 / 96 Users Manual Page 71 Each attribute is defined in DMX channel order. The controls at the right side of the screen are used to se

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LPC 48 / 96 Users Manual Page 72 The ’16 bit low’ type is used to build two channel attributes, such as Pan and Tilt. Fixtures that support two

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LPC 48 / 96 Users Manual Page 73 9 Controlling LED and Intelligent fixtures Once the LPC is set up with fixtures in the DMX Assignment screen

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LPC 48 / 96 Users Manual Page 74 In the display above, the 48 conventional channels are shown, and two types of intelligent fixtures. The LP

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LPC 48 / 96 Users Manual Page 75 9.1 Setting Intensity for Intelligent fixtures If intelligent fixtures have Intensity assigned to board chann

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LPC 48 / 96 Users Manual Page 76 If board channels were NOT assigned to the fixture intensity control, the Stage screen will look like this:

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LPC 48 / 96 Users Manual Page 77 Clicking on the on-screen level controls, or using the ‘level’ key will adjust the intensity level of the in

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LPC 48 / 96 Users Manual Page 78 9.2 Setting properties for Intelligent fixtures With the intensity on, more properties of the fixtures can

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LPC 48 / 96 Users Manual Page 79 The ‘details’ screen will open, showing the programming interface for all other properties of the fixtures in

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LPC 48 / 96 Users Manual Page 8 Video Interface Layout

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LPC 48 / 96 Users Manual Page 80 9.2.1 More about the Details screen Lots of information about the intelligent fixtures in the system is disp

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LPC 48 / 96 Users Manual Page 81 Properties Tab: At the bottom of the ‘Details’ screen are the tabs and controls for setting Color, Beam and P

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LPC 48 / 96 Users Manual Page 82 9.3 Intelligent fixture Programming The previous sections gave an overview of the LPC control software for i

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LPC 48 / 96 Users Manual Page 83 cannot do both at the same time. The LPC, like any other controller, has to choose between these two contradi

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LPC 48 / 96 Users Manual Page 84 Make sure to use No Change properties properly. If a cue or submaster does not ‘look the way it did when it

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LPC 48 / 96 Users Manual Page 85 • Any number of cues can be updated by editing the labels used to build the cues. New labels are easy to cre

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LPC 48 / 96 Users Manual Page 86 10 Building Scenes The information in Chapter 9 presents some background on the LPC features and control scree

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LPC 48 / 96 Users Manual Page 87 10.1 Recording Cues or Submasters. Being familiar with recording conventional fixtures to submasters and cues

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LPC 48 / 96 Users Manual Page 88 10.2 Select fixtures, set intensity levels • Set levels for conventional fixtures using faders, channel ke

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LPC 48 / 96 Users Manual Page 89 10.3 Set Properties • After selecting fixtures and setting level, click the Details button, or press the Sha

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LPC 48 / 96 Users Manual Page 9 1 Specifications The following specifications may be changed at any time without notice. Future software upgr

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LPC 48 / 96 Users Manual Page 90 10.3.1 Set Color • Choose the color tab. Labels available for the selected fixtures are shown on screen, c

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LPC 48 / 96 Users Manual Page 91 10.3.2 Creating new labels: If a label does not exist for the color desired, it’s a simple matter to create a

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LPC 48 / 96 Users Manual Page 92 • Click ‘save as label’ to save off the new settings as a named label. • Choose a new name, and enter it i

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LPC 48 / 96 Users Manual Page 93 10.3.3 Using the Color Mixer Fixtures that use color mixing (CYM filters) or LED fixtures (Red, Green, Blue) c

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LPC 48 / 96 Users Manual Page 94 10.3.4 Set Beam The Beam properties include gobos, prisms, shutters and any other fixture attributes that affe

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LPC 48 / 96 Users Manual Page 95 • Select a label to set all selected fixtures to a new value. If new labels are needed, use available attri

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LPC 48 / 96 Users Manual Page 96 To create Position Labels: • Click on the Position tab. The screen below will be shown: In a new show, the

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LPC 48 / 96 Users Manual Page 97 2. Click in the Pan and Tilt data box, and use the numeric keypad and the up and down arrows to enter values.

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LPC 48 / 96 Users Manual Page 98 4. Change fixture selection At any point during programming, fixture selection can be changed without losing

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LPC 48 / 96 Users Manual Page 99 10.4 Save Submaster or Cue • Set Color, Beam and Position as previously described. • Press or click the ‘R

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